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fixing-the-vita-cheaper-games
PlayStation Vita is in a tight spot. Here's what we'd suggest to get it turned around.
Sony launched its next-generation handheld gaming platform last year with a price tag of around $250 and a lineup of decent, but unremarkable games. Eight months later, we're still waiting for the game library to live up to the promise of the sleek hardware. Even as execs stressed that Vita was a "top priority," Sony all but ignored its new baby during its presentation at the E3 Expo in June.
Consumers have reacted with indifference. Sony says it has only sold 2.2 million Vita units worldwide. Rival Nintendo has already sold 19 million units of its competing 3DS.
The European press conference Gamescom brought word of a handful of interesting new games, like Tearaway from the makers of LittleBigPlanet. The recently released 1.80 firmware update brought some often-requested features, but removed others.
Little upgrades like this aren't going to save Vita. Sony needs to make some big, pro-consumer moves. If we had the wheel, here's how we'd attempt to right the ship.