Apple's Internal 'GameStore' Testing App Accidentally Appears in App Store [Update: Pulled]

As noted by German sites Flo's Weblog [Google translation] and iFun.de [Google translation], a curious new iOS application that seems to be from Apple has appeared in the App Store. The new app, known as GameStore [App Store], debuted on December 31st and seems to be a test app of some sort, offering several racing-themed in-app purchases but without any actual functionality.

gamestore products nitrous
GameStore product listings and in-app purchase confirmation for "Nitrous"

The app is priced at $0.99, with the three in-app purchases currently available through the app priced between $0.99 and $2.99. Additional in-app purchases shown in the single screenshot shown on the App Store page for GameStore show items as high as $26.99, but these other items are not currently visible in the app itself.

In-app purchases made through the app do go through and users' accounts are charged for them, but with no actual game supporting the content available, they have no functionality.

gamestore app listing settings
App Store page for GameStore app and Settings pane from within app

When the app's listing is viewed in the App Store from an iOS device, the posting date is listed as June 9, 2009, which was during Apple's annual Worldwide Developers Conference just ahead of the public launch of iPhone OS 3.0 and the debut of in-app purchasing. Consequently, GameStore may simply be an internal testing app for the feature that was somehow accidentally published to the public App Store over the weekend.

Update: GameStore has now been removed from the App Store.

Update 2: TUAW's Erica Sadun took a closer look at the app from a developer's perspective, concluding that the app was likely sample code for an in-app purchasing developer test that somehow mistakenly got approved by Apple.

What developers do is upload a working skeleton application to iTunes Connect. You do this with the full understanding that you'll be replacing or, for tutorials, rejecting your binary at some point in the future. Once uploaded, you can test your IAPs, and make sure all your purchasing processes work. Looks like the app was submitted in order to provide a live testbed and may have gotten approved inadvertently.

After consulting with the TUAW team, our take on this is "likely sample code accidentally deployed to App Store" by Apple and then quickly pulled once people took notice. TUAW reached out directly to the developer we suspect was behind the app upload before it got pulled.

Top Rated Comments

Thijs Moonen Avatar
160 months ago
I heard you like apps so I put an app store in your app store so you can buy an app to buy apps
Score: 26 Votes (Like | Disagree)
rmwebs Avatar
160 months ago
That app's UI is of very poor quality. Definitely not up to Apple's standards.

Its the stock iOS UI...its Apples UI.
Score: 5 Votes (Like | Disagree)
Nielsenius Avatar
160 months ago
I wish Apple would make a separate iOS games store. I'd like to see some real (productive, informational, social) apps on the Top 25, rather than just a list of games the kiddies like.
Score: 4 Votes (Like | Disagree)
KnightWRX Avatar
160 months ago
Maybe Apple had planned to have a seperate game store, but decided against it.
Nope, looks more like a In-App Purchase (StoreKit) example application. Probably something that was made for the developer documentation.

Like the article says, this looks to be selling In-app content, not apps themselves.
Score: 4 Votes (Like | Disagree)
T'hain Esh Kelch Avatar
160 months ago
Maybe Apple had planned to have a seperate game store, but decided against it.
Score: 4 Votes (Like | Disagree)
cvaldes Avatar
160 months ago
That app's UI is of very poor quality. Definitely not up to Apple's standards.
Apple probably has dozens, if not hundreds of apps that look like this one. The point is that this is an internal testing app, not one meant for public consumption.

Pretty much every single industry on the place has different standards of presentation based on whether or not it's an internal-only matter or if it's a customer-facing item.

Example: restaurant uses large stainless steel hotel pans and metal tongs, but plates on nice porcelain china with polished silverware in the dining room.

You can't really judge whether or not this app is up to Apple's standards since we don't know what their internal code standards are.

Theoretically, an app like this should be simple and perform the task for which it was designed. It is was meant to debug in-app purchases, order flow, etc. it is probably sufficiently effective for what it was meant to do. To polish it up would be a dreadful waste of Apple's resources.
Score: 3 Votes (Like | Disagree)

Popular Stories

iOS 18 Siri Integrated Feature

iOS 18 Will Add These New Features to Your iPhone

Friday April 12, 2024 11:11 am PDT by
iOS 18 is expected to be the "biggest" update in the iPhone's history. Below, we recap rumored features and changes for the iPhone. iOS 18 is rumored to include new generative AI features for Siri and many apps, and Apple plans to add RCS support to the Messages app for an improved texting experience between iPhones and Android devices. The update is also expected to introduce a more...
iOS NES Emulator Bimmy Feature

NES Emulator for iPhone and iPad Now Available on App Store [Removed]

Tuesday April 16, 2024 11:33 am PDT by
The first approved Nintendo Entertainment System (NES) emulator for the iPhone and iPad was made available on the App Store today following Apple's rule change. The emulator is called Bimmy, and it was developed by Tom Salvo. On the App Store, Bimmy is described as a tool for testing and playing public domain/"homebrew" games created for the NES, but the app allows you to load ROMs for any...
iGBA Feature

Apple Removes Game Boy Emulator iGBA From App Store Due to Spam and Copyright Violations

Sunday April 14, 2024 9:22 pm PDT by
Apple today said it removed Game Boy emulator iGBA from the App Store for violating the company's App Review Guidelines related to spam (section 4.3) and copyright (section 5.2), but it did not provide any specific details. iGBA was a copycat version of developer Riley Testut's open-source GBA4iOS app. The emulator rose to the top of the App Store charts following its release this weekend,...
Delta Feature

Delta Game Emulator Now Available From App Store on iPhone

Wednesday April 17, 2024 9:58 am PDT by
Game emulator apps have come and gone since Apple announced App Store support for them on April 5, but now popular game emulator Delta from developer Riley Testut is available for download. Testut is known as the developer behind GBA4iOS, an open-source emulator that was available for a brief time more than a decade ago. GBA4iOS led to Delta, an emulator that has been available outside of...
iGBA Feature

Game Boy Emulator for iPhone Now Available in App Store Following Rule Change [Removed]

Sunday April 14, 2024 8:06 am PDT by
A week after Apple updated its App Review Guidelines to permit retro game console emulators, a Game Boy emulator for the iPhone called iGBA has appeared in the App Store worldwide. The emulator is already one of the top free apps on the App Store charts. It was not entirely clear if Apple would allow emulators to work with all and any games, but iGBA is able to load any Game Boy ROMs that...
iPhone 15 Pro Action Button Translate

All iPhone 16 Models to Feature Action Button, But Usefulness Debated

Tuesday April 16, 2024 6:54 am PDT by
Last September, Apple's iPhone 15 Pro models debuted with a new customizable Action button, offering faster access to a handful of functions, as well as the ability to assign Shortcuts. Apple is poised to include the feature on all upcoming iPhone 16 models, so we asked iPhone 15 Pro users what their experience has been with the additional button so far. The Action button replaces the switch ...